1) Ancestral Vision

Ancestral Vision was included in the initial ban list, restricting its use due to its powerful card drawing ability.

2) Ancient Den

Ancient Den was also banned from the start due to its ability to produce mana and its potential for abuse in certain strategies.

3) Bitterblossom

Bitterblossom was deemed too powerful and was included in the initial ban list. Its ability to generate flying creatures every turn made it difficult to deal with.

4) Chrome Mox

Chrome Mox was banned from the beginning for its ability to produce mana at a low cost and accelerate the player’s game plan.

5) Dark Depths

Dark Depths was restricted initially due to its powerful combo potential with certain cards, making it difficult for opponents to deal with.

6) Dread Return

Dread Return’s ability to bring back powerful creatures from the graveyard at a low cost made it a prime candidate for the ban list.

7) Glimpse of Nature

Glimpse of Nature’s ability to draw cards based on creature spells played made it too efficient and resulted in its inclusion in the ban list.

8) Golgari Grave-Troll

Golgari Grave-Troll was banned due to its ability to rapidly fill the graveyard and generate excessive card advantage.

9) Great Furnace

Great Furnace was restricted initially due to its power in enabling artifact-based strategies.

10) Hypergenesis

Hypergenesis was banned from the start due to its ability to put powerful creatures into play without paying their mana costs.

11) Jace, the Mind Sculptor

Jace, the Mind Sculptor was included in the initial ban list due to its overwhelming power and versatility in control decks.

12) Mental Misstep

Mental Misstep’s ability to counter low-cost spells made it too powerful and resulted in its immediate inclusion in the ban list.

13) Seat of the Synod

Seat of the Synod was banned due to its high synergy with artifact-based strategies and its potential for abuse.

14) Sensei’s Divining Top

Sensei’s Divining Top’s ability to manipulate the top of the library and create card advantage made it too powerful for the format.

15) Skullclamp

Skullclamp’s ability to draw a large number of cards for a low cost led to its inclusion in the ban list.

16) Stoneforge Mystic

Stoneforge Mystic’s ability to search for powerful equipment cards made it too consistent and resulted in its ban.

17) Sword of the Meek

Sword of the Meek’s combo potential with certain cards resulted in its inclusion in the ban list.

18) Tree of Tales

Tree of Tales was banned due to its synergy with artifact-based strategies and its potential for abuse.

19) Umezawa’s Jitte

Umezawa’s Jitte’s power level and ability to dominate combat made it too overpowered and resulted in its inclusion in the ban list.

20) Vault of Whispers

Vault of Whispers was banned due to its strong synergy with artifact-based strategies and its potential for abuse.

21) Viridian Shaman

Viridian Shaman’s ability to destroy artifacts made it too efficient and resulted in its immediate inclusion in the ban list.

22) Aether Vial

Aether Vial’s ability to cheat creatures into play at instant speed made it too powerful and resulted in its inclusion in the ban list.